Saturday, August 15, 2009

ND Contacts

My laptop is being shit, so I can't scan stuff in right now, but this is the two contacts we got from ND:

Robene Dutta - Mantra Lingua TalkingPEN
www.mantralingua.com
www.talkingpen.co.uk

I'm assuming this is the guy that wants to do the cardboard exhibition? All that's written down is: 21 August, Bird exhibition, wants to do something involving cardboard.

Then there is:

Noisefestival.com
Victoria Turnball
Special Projects.

That's the shops in Manchester thing.

What do people want to do about this stuff? Anyone still interested/around to talk about stuff?

Tuesday, August 4, 2009

http://matrix.co.uk/blog/uncategorised/new-designers

The woman who got a design pirate tattoo blogged about it.

Monday, July 20, 2009

ICA Debates

Hi Guys,

Hope everyone enjoyed the show, i will miss our make-shift studio.
Just to keep you all in the loop...

Best,
Stacey

---------- Forwarded message ----------
From: Sydney Levinson <sydney@fruitcakeorspongecake.com>
Date: Sun, Jul 19, 2009 at 5:50 PM
Subject: FW: Reminder: Camelot/YouGovStone event, Tuesday 14th July,
The Caledonian Club
To: Stacey Pitsillides <stacey.pitsillides@gmail.com>, Milan Metthey
<milan.metthey@hotmail.com>


Ignore the bit about Carole Stone zzzzzzzzzz ! But I'm on the case to
see if we can't move your debate to the ICA ... I'll keep you posted !
Hope you got loads out of New Designers ... You all deserve it ! S xxx

------ Forwarded Message
From: Sydney Levinson <levinson@dircon.co.uk>
Date: Sun, 19 Jul 2009 17:44:10 +0100
To: Maria Georka <maria.georka@ica.org.uk>
Subject: FW: Reminder: Camelot/YouGovStone event, Tuesday 14th July,
The Caledonian Club

How can we use her ? By the way at New Designers yesterday I was
"playing" with the new batch of Goldsmiths Design Graduates who have
amazing potential. They have a brilliant format for engaging the
public in debate about design ... Would you like to meet with them ?
Love , S xxx

------ Forwarded Message
From: Carole Stone <Carole.Stone@yougovstone.com>
Date: Sun, 19 Jul 2009 15:32:18 +0200
To: Sydney Levinson <levinson@dircon.co.uk>
Subject: RE: Reminder: Camelot/YouGovStone event, Tuesday 14th July,
The Caledonian Club

Certainly!

Best once more meanwhile


Carole
Carole Stone
Managing Director
YouGovStone
T: 020 7012 6220
M: 07770 236 398


From: Sydney Levinson [mailto:levinson@dircon.co.uk]
Sent: 16 July 2009 22:37
To: Carole Stone
Subject: Re: Reminder: Camelot/YouGovStone event, Tuesday 14th July,
The Caledonian Club

Lovely . Are you up for mixing it up a bit at the ICA with A Frame if
the opportunity arises ? Best , S


On 16/07/2009 10:28, "Carole Stone" <Carole.Stone@yougovstone.com> wrote:
Dear Sydney

Thank you for coming back to me.

I look forward to seeing you one way or another a little later in the year.

Best
Carole

From: Sydney Levinson [mailto:levinson@dircon.co.uk]
Sent: 15 July 2009 22:37
To: Carole Stone
Subject: FW: Reminder: Camelot/YouGovStone event, Tuesday 14th July,
The Caledonian Club

Dear Carole ,

Thank you for your email. I am forwarding below a copy of my email of
13th July which explains my change of mind – I hope you understand.

You are doing really good things but I like to channel my energies .

Hopefully you will be able to find other ways in involving me within
your networks.

See you soon I hope.

With kind regards ,

Sydney


------ Forwarded Message
From: Sydney Levinson <levinson@dircon.co.uk>
Date: Mon, 13 Jul 2009 22:24:10 +0100
To: Dorothy Josem <Dorothy.Josem@yougovstone.com>
Conversation: Reminder: Camelot/YouGovStone event, Tuesday 14th July,
The Caledonian Club
Subject: Re: Reminder: Camelot/YouGovStone event, Tuesday 14th July,
The Caledonian Club

Dear Dorothy ,

Thank you for this.

Having studied the agenda I can see that this is not what I thought it
would be !

I am deeply involved in Social Innovation but with Social Enterprise
at the heart . I had , perhaps , misunderstood the main topic as being
the delivery of funding to beneficiaries rather than the provision of
effectively pro bono advice to a profit making enterprise.

In the circumstances please accept my apologies on this occasion.

With kind regards ,

Sydney

On 13/07/2009 11:20, "Dorothy Josem" <Dorothy.Josem@yougovstone.com> wrote:
Dear Sydney

Apologies for this – we did indeed have a glitch with the links. I
have attached a document with all the links live and look forward to
seeing you tomorrow,

With best wishes

Dorothy

Dorothy Josem
EA to Carole Stone
Managing Director
YouGovStone
T: 020 7012 6221

Monday, July 13, 2009

Pitch space write up

The Pitch Space = Presuming we’re going with the idea of working in small groups, each group will have two minutes to ‘pitch’ their idea to the crowd. There will be a soapbox, so the nominated speaker from each group will stand up there to deliver their pitch. A bell or whistle will sound at the start and end of two minutes [or it can double ring and start and end and single ring at the 30 seconds before the end] at which point, the elected member from the next group gets up and begins their speech and so on. There is a board supplied, where people can pin some drawings to hold up while pitching. The pitch should deal with the starting point of the idea, include the process, any theoretical background, possible material realisation with some explanation of user and context and possible further development. If you don't finish your pitch in the alloted time, you will not be allowed to finish. [fun fun]

Email me at steph@stephanierodger.com

Hey Guys!

I am putting a timetable together for everyone's attendance on the
five days of the exhibition. Presumably everyone will be at the
private view. Could you tell me when/ if you are unable to be at the
show at any point within these fews days before I put a rota together.
Below are the opening times. I expect we will be there a few mins
before and after the show opends everyday so that everything is
tidy/presentable and safe.

Wednesday 15 July
15:00-18:00 VIP & Press Preview
18:30 - 21:00 Awards Preview Evening


Thursday 16 July 11:00-18:00

Friday 17 July 11:00-18:00

Saturday 18 July 11:00-18:00

Sunday 19 July 11:00-16:00

I look forward to your responses at my email address; steph@stephanierodger.com! Thanks much like! Steph X

Wednesday, July 8, 2009

bust

horray it didnt! sorry just click the links for the pictures.

jack

idea swap

here is my idea for the swapping of ideas thing.

<img src="http://i28.photobucket.com/albums/c202/jackisthenewblack/IMG_1066.jpg" border="0" alt="Photobucket">

this could work well with the whole umpire/masterofceremonies controlling it. at a designated time, each section would put what they had been working on into a segment of the wheel. the wheel would then be wound up and let go causing it to spin. when the umpire shouts stop, everyone grabs on to the wheel and pics out the thing in front of them.

is the table definitely going to be a rectangle? if so, we could either have it in one corner of the space (so we'd all have to get up and gather around it to use it - making a performance out of it) or we could have it over the table and work out a way to define which person gets what.

<img src="http://i28.photobucket.com/albums/c202/jackisthenewblack/IMG_1067.jpg" border="0" alt="Photobucket">

i guess if its in the corner it would be easier to hang.. how big is the space again?

<img src="http://i28.photobucket.com/albums/c202/jackisthenewblack/IMG_1068.jpg" border="0" alt="Photobucket">

thoughts?

jack

ps. doing this via liam's thing so i hope it works!

Photocards/passes

http://www.eventcommunity.co.uk/registration/ic0000_exhibitor_badges.asp?show_code=

Exhibition stand number: F22

Monday, July 6, 2009



Just a thought on notice board designs.

Umpire and an idea

These are image-inspirations of the umpire...


and the factory (Is it the design factory we try to make? or not? )...

As we discussed in Hobgoblin, the easiest and cheapest way to distinguish Umpire is wearing Hi-Vis coat. Available for 4.46 pounds in B&Q.
http://nextday.diy.com/app/jsp/product/productPage.jsp?productId=36850
It may be worn with the overall as well.

The fashion probably depends on his/her roles in the space but I'm
still not sure how the umpire plays there.
Possible roles are...

: acts as a chairman.
: says "start" and "stop" as a time keeper.

: judges good or bad design.
: states briefs.
: adds fancy details of briefs. (eg. some umpire says "draw within a minutes" but some may say "draw without using hands")
: shouts with a megaphone.
: slaps a person who doesn't follow umpire's rule.
: gives a yellow or a red card to a person who doesn't follow umpire's rule.

: forces participants to salute the god of design or something.


And also, I think the umpire doesn't have to be alone. They can be like a commentator and a narrator of over-by-over sports broadcasting. Or they can be like a reporter and a cameraman with a real video camera connected to a screen (like Milan did at Pirate Utopias). Then, we can broadcast activities of inside the factory to outside. It also can play as records of our show as well as make more gameshow feelings.


It's not always visitors have enough time to join and actually make something in our workshop. I think majority of them are moving to the next booth within 5 to 10 minutes. We should think how to entertain them in a short time even if they're not joining to make.

--------------------------------------------------------------------------------------------

I just come up with an idea for categorising switchboard briefs. The idea is we could divide briefs into human body parts like head, eye, ear, mouth, hand, etc. then, make a switchboard for these parts. If the board indicates "head", it means "brainstorming" or other conceptual processes.
For example,
Head: Conceptual process: eg) brainstorming
Hand: Making process: eg) paper-prototyping
Eye: Visual process: eg) photoshoping
Ear: Sound process: eg) Finding sound inspirations of the object

Mouth: Presentation process: eg) Pitch


The good point of categorising is its flexibility. We can start to make a switchboard machine as soon as we decide categories. It's more flexible than putting specific activities on the switchboard. I'm sure some new idea for activities will be come up during show and we will want to add it, or if some problem happens for some activity, we don't have to put X on the board.
Setup dates:

Monday 13th 1-6
Tuesday 14th 8-7

Wednesday: Afternoon-judges Evening-press

Photo cards:
http://www.eventcommunity.co.uk/registration/ic0000_exhibitor_badges.asp?show_code=


visitors/ welcome/ enter space

Some concepts i was thinking of over the weekend. Giving people
tickets which denote time slots, this will allow people to calculate
how much time they have spent in the factory and allow them to clock
in and start work. It also shows a commitment to that ammount of
time.. so if you clock in for 15 mins, you stay for that period. I was
also thinking about ways of drawing people into the space and
navigating them to their stations. By giving someone a ticket and a
uniform they are drawn into the genre and will hopefully begin to feel
like they are working in a production line. The lines on the floor
give them a direct path from the uniform to the work station, the
hooks also allow people to see how many statoions are free. The red
lines/desks have a hospital/prison asthetic and the semi circle at the
end of the line denotes a barrior where you stand. I also thought
about how the tools could be displayed on the desk, for example in a
tool belt or bento box style. I think it would be easiest if every
station had the same tools.

To-do list (5th July)

Updated to do list

  • Post room floor plan to blog - Liam
  • Draw up and make 'pitch' box on Monday - Aisling
  • Design and make 'flip chart' for pitch - Aisling
  • Write up timetable/plan/explanation for pitch - Aisling
  • Make dice (postits) - Dan
  • Get definite dates & blog - Azahar
  • Admin bits from Matt and blog - Azahar
  • Phone new designers about screwing into walls etc - Azahar
  • Source bell - Fleur
  • Floor plan of our space (get measurments, fit in and draw up) - Kat
  • Speak to stacey about 'hot chairs' - Lou
  • Make umpire table/desk - Fleur
  • Make input/output signs - Aisling/Azahar
  • Build space in studio - Pablo/Dan/Liam/Tom/Kat

Unassigned... anyone?

  • Make Dart Pens - ?
  • Source materials for use in space - ?

Overalls


http://cgi.ebay.co.uk/Grey-Anti-Static-Overall,-Great-for-Costumes---NEW_W0QQitemZ120333409636QQcmdZViewItem

These guys are looking good, and have hoods!

I emailed the guy to see if he will do a discount for 15 of them, if that fails there are these:
http://cgi.ebay.co.uk/Grey-Polycotton-Boilersuit-overall-coverall-50_W0QQitemZ140327776230QQcmdZViewItemQQptZUK_BOI_ProtectiveGear_RL?hash=item20ac2fefe6&_trksid=p3286.c0.m14&_trkparms=65%3A2%7C66%3A2%7C39%3A1%7C240%3A1318%7C301%3A0%7C293%3A1%7C294%3A50

Saturday, July 4, 2009

That reminds me...

For the 'switchboard' design, i was imagining a cross between this machine from metropolis;


And, the 'dove from above'

In/Out walls

Hey guys. Ok so for the In/Out walls I was trying to keep within the themes we talked about (metropolis/1984/factory etc) I quite like this image:

I really like the grids and the industrial look of this, I though a shelving system that looked a bit likea big grid system for both the 'In' and 'Out' would look pretty cool, but it would be pretty hard to put up, and the work would be a bit shut off. I'm guessing everyone wants both the 'In' and 'Out' work to be on show as much as possible. I think Matt's idea of doing the evidence bags containing objects/work would have the same problem.

I did a few sketches, and the thing I thought worked best was if we suggest the sort of industrial grid thing using graphics, like this (the bottom drawing- not the top one):The 'In'and 'Out' walls would both have matching grids, shown with graphics (tape? paint? - I don't know) I like the idea that at the start of the exhibition each person's Out 'box' would only have their project description, and a few photos of final pieces etc. and by the end it will hopefully be spilling out and they will all mix together. I much prefer the way it looks without shelves, but I think that because there are going to be 3d objects on show we really need them. The other option is to not have shelves and photograph+print out all 3d things we produce during the time there. What does everyone else think?

Oh yea, and I worked out that everyone gets roughly half a metre squared on both the in and out walls - however this is based on the idea that we won't use the bottom bits of both walls - because if the table is there and people are sat around it and there is work on the bottom row I guess people wont see it.

Switchboard brief

Switch board.


We need everyone to have a think of some ideas to put in the switch board, the more we have the more interesting I think it will be...


These are the ones I have so far (just as example)

  • Pitch
  • Swap
  • Make it move
  • Put in future
  • Draw
  • Turn inside out
  • Sell
  • Photoshop
  • Recontextualise
  • Film
  • Merge
  • Curate
  • Google
  • Wikipedia

That is all, if everyone thinks of a few (4?) for tomorrow we'll be laughing...

The 'To-do list'

ORWELLIAN / 1984 GAMESHOW / MINISTRY OF DESIGN
  • Design in/out sign - Aisling
  • Design system for holding inputs/outputs (the way the walls are divided between each person etc. - El
  • Design Desk - Fleur
  • Design Umpire desk - Fleur
  • How do we welcome people into the space i.e. marking out the spaces signage or what, how to get people t sit down and participate - Stacey
  • Space for / machine / conveyer belt / washing line / lazy susan to move objects down desk - Jack
  • Design&make the design gong - Lou
  • Put collects of inputs and outputs together (retrieve images etc from people) - El
  • Design & make Dartboard - Liam
  • Design & make switchboard - Liam & Tom
  • Design & Make 'recontextualiser' machine - Liam
  • Write brief for ideas to put in the switchboard - Liam
  • Design & make/source Like/Dislike, Good idea/Bad Idea, Thumbs up/down etc. Stickers - Azahar
  • Design & make 'Pitch space' - Aisling
  • Photograph, design & make method for showing documentary photographs (day1 day 2 etc) - Luke
  • Try to fit everything in the space (sketch) - Liam
  • Design the systems for using 'process machines', buzzers/gongs, switchboard etc. - Lou Stacey Tom
  • Timetable - Lou
  • Write introduction text for space - Liam, Tom
  • Source Jumpsuits - Liam
  • Design the 'Umpire' - does he have a megaphone, how does he act/wear, etc. - Yuki


Others (unassigned)

  • Brainstorm, and decide on Name
  • Make the space in studio next week i.e. get boards up, and fully make it se we can work out all the intricacies
  • 'Dress rehearsal'

Sketches



fleur here...longest attempted blog entry ever. would attempt to upload more scans but way easier to show everyone ammora..

Thursday, July 2, 2009

Input/Outputs Brief

Based upon this brief that we have for ourselves we need to 'design' our inputs, and present our outputs. The idea is to bring our work into new designers in a way that allows us to discuss it and talk about it with people that might be interested, and then to send it through a new 'process' so that we might arrive at more ideas or thoughts about the work that are documentable and able to be taken forward into new paths of research, and potentially, new outcomes.


THE BRIEF


INPUTS

To collect items of research (already within your work) that you feel might be interesting, whether they went on to be useful or if they still just sit in a sketch book or post-it somewhere. Some examples of these might be


  • Quote
  • Word
  • Photograph
  • Drawing
  • Interview
  • Essay
  • Model
  • Prototype
  • Scrawl on a napkin
  • Short piece of film
  • Post-it note
  • Small objects
  • Recorded conversation
  • Piece of clothing
  • Performance (documentable/performable somehow)


There is no limit 'conceptually', just bear in mind that we have limited space, so think carefully how these can be presented (no benches! but a photograph of a bench or a video on an ipod about it is fine). Each person should have at least 6 inputs, and I think the more the better.


OUTPUTS

We have already reached a series of outputs, i.e. the work that we exhibited on brick lane, so it doesn't make sense to have these as inputs to a new process. Instead these can be presented in the 'outputs' section of the exhibition as a piece that has come to realisation based upon our research. Then, if we feel the need to, they can be taken as inputs and taken through another process.


We need to collect these outputs too, again it's about size, I would say a maximum of two 'outputs' and these need to be smaller than 30cm cube.


SUMMARY

To summarise, the brief is to arrive at at least 5 'inputs' that can be used to inform a process in the new designers space, and to design a way to show 2 outputs.


DEADLINE

Thurday 19th, this gives us a week before new designers to see if we can get everything in the space.


Monday, June 29, 2009

A simple sketch of a way the space could work. I like the empty wall that only says process as it describes the activity and movement between the two very full walls of IN and OUT.
A possible layout for the space that has spaces at the back that describe in easy to understand instructions how to do a 'process' so that visitors could create things for the IN wall.
Work could be placed on IN and OUT walls by bull dog clips, this also allows 'projects' to go up so what's been done so far on an idea can be kept together. It also provides away for old and new stuff being placed on the wall to keep a consistent feel to the wall. Also I think we'll need to think a bit more about post-its and attaching them as they may fall off, especially if we use the OSB.

Sunday, June 28, 2009

Structure / Specification (EPIC POST)

Last Week:

So from our last pub meeting i was trying to think about a brief for what we want to accomplish and i got as far as this;

-what is our intent? ...see the venn diagram (show our work / discuss our work / talk about design / do some design)
-how will we accomplish this? ...a myraid of activties with tangible directed outcomes
-how will it be structured? ...a series of microbriefs either related to our project or not; split into timeslots over the three days

----

Today:

So despite the short meeting today i think we've made a lot of progress, ive tried to collate where i think we're up to. its pretty rambling but try to read it all to make sure we're all on the same page. and make sure you email or post your opinions.

---

DESIGN MACHINE 2.0 // DESIGN FACTORY // GOLDSMITHS DESIGN 09; YOU DONT CARE ABOUT DESIGN //

our refined concept, based around a metaphorical (or possibly physical) structure of 'IN' tray and 'OUT' tray - where we use our design process to move objects/concepts/ideas from one side to the other.



the whole 'design perfomance' drawing very heavily on the concepts of the DESIGN MACHINE as well as 24hr design&make




-----

the IN



we begin the process by bringing with us to the space an array of 'starting points' taken from our own projects process. liam will hopefully talk about this more in depth, but they might take the form of photographs, drawings, words, briefs or prototypes.

think of this as being like the 4000 plus brief...

we will then run through idea generation activties from which we hope to produce a load of post-its, which we will then combine with the other stuff we brought to make the initial 'IN tray'. i guess all the stuff could just be stuck on one wall which can also have shelves on which to hold prototypes.

these starting points then get developed into projects or artefacts which we aim to work on and explore over the next 3(?) days. hopefully shifting between the IN and OUT trays, via the third transitory space of 'PROCESS'

...like a factory line

---

ITINERARY

i was thinking the 3 days might be split into an itinerary of different activties which might look something like this;



only obviously with more different exciting things on it!

---

PROCESS / DICE

i think a good way of creating these activities could be through the use of special dice, which have on them different commands, split into vague areas of design like the ones shown on the timetable.



as well as the dice we have different 'devices' in order to select random post-it notes/ides/whatever from the IN tray;

so how would it work - lets say every 'preset time limit' (this could be flexible), a new 'activity' is started:

-several groups of however many is created out of the pool of us guys (and maybe participants - more on this later) maybe this process could also be automated somehow

-a concept is chosen for each group either by the members or at random or using the TOOLS which i'll discuss below..

-then depending on the time, one of the 'activity dice' is rolled, lets say the timetable says process.... so each group rolls a dice and one of them lands on DRAW

-that group would then have to draw some shit based on the concept(s) theyve chosen. lets say we have 4 groups of 4 at a time, all doing different things in the same space.

when the preset time limit is up we put what we've got on the IN or OUT shelf and start all over again. where we decide to place it may depend on a few things, or maybe we should stick to only putting things on the OUT, it depends on how much participation we get.

----

the OUT

ok so this is maybe slightly different than we discussed.. but i was imagining the out tray/shelf, could be a conduit for some USER PARTICIPATION so when we feel an idea is resolved, or it maybe needs some fresh eyes.. we put it on the OUT for visitors to play around with, maybe in the same manner with dice or whatver - but it would probably need to be a lot simpler and less demanding. when the public/other designers have done what they what to it they put ~it~ back at the IN tray. feeding back into our unholy factory of design.

this OUT might physically take the form of a shelf with stuff on, which we might have to pitch to people, or get them to draw how they would use it. whatever feedback (or.. er.. design juice?) we get would then feedback into the process. likewise, when we see something interesting or when we run out of stuff at the IN box then we grab stuff from the OUT box too.

in this way the differences between the OUT and the IN box get kinda burred, its best to think of the whole process like this;

yeah its kinda confusing, i think it will feel a lot more natural on the day when we actually have concepts and shit flying all over the place and getting lost/confused with awesome design grotesques style consequences!

--------
TOOLS

i think it might be nice to have physical tools in the space which we can use as part of the process, like matt was saying about the spinning coffee table of post-it notes. in that way we can make it more dynamic as well as add a theatrical element for the audience; not just a room full of sweaty designers and yellow paper.

i was thinking of maybe tools for;

-ways we can generate ideas at the very beginning of the show - which we can put onto 'post it notes' - maybe like luke thompsons fruit machine spinner object thing or a random wikipedia page printer. i dunno...

-randomly select post-it notes/concepts ; throwing darts at a rotating board, or a conveyor belt or -comedy option- crystal maze style post-it note grab. another dice with audience generated post-it notes stuck on....

-tools for the public to use?



------

WHAT NOW??

-so now we maybe need to think of process based activities other than -or part of- this dice method

-i was also thinking of maybe if we had computers at the IN's and OUT's so we can show videos and stuff. the ones at the OUT could maybe be on-the-fly recorded interviews with us explaining the projects we're working on diary room style. in this way the visitors will have some more media to interact with?

-we need to think of activities that members of the public can do with stuff from the OUT box, and how we can make it intuitive for them (eg a stack of post-its with DRAW HOW WOULD USE THIS OBJECT next to it, i dunno)

-im not sure about the idea of the IN space as a mini exhibition space for our final year projects... i think if people feel the need to do that we should leave the IN wall as a fluid area for the project-related starting points we bring to the show and feedback from the public and have another wall/space dedicated to explaining our personal work concisely, where we get like a foot square each?


















or maybe we have to bite the bullet and forget about it entirely - just pointing people towards our websites or something if they ask us about our individual projects... we need to decide if shoehorning our projects in will work in the space or not.

-the logistics of the whole thing, i think we all need to input out 2 cents on how we can lay it all out and what we need


....ok, now MAKE IT REAL!!
Hi guys, I was thinking to call the exhibition 'FREE THINKERS', and to explore these two concepts through the connexions of our projects and the these two concepts itselves.
Our projects are quite related with the concept of freedom, and we can manage to design some activities to engage people with their approach to this rich field that also affect them.
I have seen the proposals and I quite like some of the layout and ideas!. Well just tell me what do you think, I was expecting a meeting today but nothing happen, see you soon so!.
Hi guys so how did the meeting go??
What have you guys been discussing about?
What s up??

Tuesday, June 23, 2009



the little picture in the corner is what it could look like in the space.


Me and ash meet up monday so just posting some of the ideas we had...excuse the aesthetic the colours have messed up...no idea why! 

Also thinking on the cup idea that we could make paper bits to go round the outside with quotes that capture us as designers, or capture our projects or captures our ideas about design on them and/or they could have some of our process drawings on them.

Thought a little bit about say how my project could work as an event...if for a couple of hours did a collaborative knit and I've always had tags for people to attach to their knitting and I was thinking the tags could have each of us's questions that we'd like to pose to people about social design, collaboration... on them. 

Ash can't be at the meeting as she is in Glastonbury and I won't be there till 5 as I'm looking after Alice.

Hey Milan, I am really jealous of your creative brain... Awesome! I'm ashamed I was stuck in layouting tables, which should be just back of what we are doing with them.

Can people mix Green tea and Darjeeling tea, for example, from My project and Pablo's project by somehow? Or can people find their best tea by tracing our cultural motivation map on the wall?
Or these are too much to keep your idea simple.

Recording drawing, a chalk board and reusing cups idea are really flexible and has a lot of possibility. Why not!
Can we draw on a paper with spilled tea? Or more simply, if we serve tea with a paper plate "and a pen", we can stick their plates on the wall after they drink and draw.
And
, but, on the other hand, in terms of drawing, good point of using a chalk board is people's drawing may interact each other on a big canvas (If someone draw a person, someone will draw a house for the person), and ofcourse lead a brainstorming atmosphere and feeling sharing experience.


We should do mapping our projects and find connections anyway to review our course before New Designers. And also if we do swapping projects, it's gonna be useful.


I am sorry for my absence to everyone. I will be not able to attend tomorrow as well because this week is the first trial week to me. I am going to manage next one. Please let me know the latest!
Hey guys!
Sorry but i m back in Belgium so you wont see me for the meeting tomorow. However the blog is very good to keep in touch with you guys! So i hope you ll communicate! I have been thinking a bit and i ve got some ideas i d like you to hear.

For some activities on the development of our projects, i thought that following Stacey s idea, we could swap projects for half a day or less. So for example i would design using Luke's concept, he would design something following mine, Liam would do something to do with Pablo's concept and vice versa ect ect ect. It would be quite nice to see how different people design for what you have been doing for a year. I m not talking about a polished finished object, even a sketch could be enough!

For the visual identity of the show, we want to go for the tea idea, now we should decided if we want to do it more in a cafee way (a space that looks more like a place where you buy tea) Or more like a house environment with the kettle, a bottle of milk, a big pack of sugar...
Also with the tea idea, i though that we could reuse used paper cup, plastic spoons, even tea bags to design new stuff. We could also do small events like ''Design your own tea bag'' and people could chose from different teas to mix and to shape in a tea bag. To kind of give them the opportunity to interact with our space. Or we could melt down the platic spoons and give them a new shape that the users could go away with.

Another thing is that I was thinking of a way to cover the walls, or at least to find a way to start it. We could give 10-20 pics each of our icons, influences, favorite movie scenes (a screen capture), favorite book quotes... So that we could share with people our cultural motivations. And i m quite sure that we could make connections between all of our influences.

The last idea i had was to use the massive chalk board we have in the studio and use it as a ''touch screen'' table. We put loads of chalks on the table and we give one theme every hour, people draw whatever they want about this theme, after an hour we take a pic of the table, erase the whole thing and start with a new theme. The picture get printed and we stick it to the wall. Why i think the chalk board should be used as a table is because like that people can actually sit down, with their tea, thake their time to draw with the chalks (probably avoiding the famous penis drawing), and also the table would be 'attacked by the drawers on every angle, leading to meetings, discussions and a psychedelic drawing hopefully!

Thats pretty much all I had to say for this time, I hope you ll discuss it and let me know about how things are going! I really wished i could be there but my tickets were booked since quite a while...

Au revoir les amis.

Monday, June 22, 2009


Here is the initial sketch showing how we want to develop the whole exhibition.

Sunday, June 21, 2009

Variations of the plan

I just realised probably I was missing an important thing. Do we use materials from the last show in Brick Lane? If so, please forget the layout in my last post.

Then, I mess around with the file Liam sent for us. I think Liam's plan is actually simple and well designed already, so these are more for inspirations to think about activities in the place. I used measurements of full or half or quarter of the box we used.

(cm)







that sounds pretty good! I quite like that mug website too. Lets work on that! When we had the meeting with Matt, he suggested us to find activities to do with people, to make the space more interactive, maybe it would be good if we think about small events to do. Anyway i hope your placement is going well!

design cafe in New Designers

I am sorry for missing the last meeting. I started a work placement and probably cannot be in the next meeting as well. I will try to manage to attend the next next one. This blog is actually really helpful to me.
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I met some people just after the last meeting and heard about the cafe idea briefly. As long as it will be allowed to serve drinks, I think it's great idea! We can stand out in Business Design Centre. Actually, in that kind of shows, people usually get tired to walk and see a lot of similar stuffs, and need a rest. We can give them some relax space in New Designers, like drifting people find an island in the sea.

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I think space can be more flexible and feel free. Otherwise, it's gonna be too packed and give some pressure to visitors. It's just abstract image of an idea of the layout without any details.
We take a place anywhere and welcome visitors. You can talk about your project with some portable images (like a portfolio) you will bring. No talking about project and just chatting is also fine. If we make a time table to allocate students to each table, we can put our shift with the show graphics on the wall.



Visitors can take an easy appointment by this. Of course you can sit anywhere as long as there are free places and talking with visitors whole day if you want.

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I like the idea giving some design in cups or objects in the cafe.

My textile friend printed her works on a mug as product and she said she did it in Jessops.
https://as.photoprintit.de/web/82719300/viewProducts.do?product=6394

Printing images of each student's work on the mug like our business cards is fun. I want to have mine. And also, if we display them on a shelf in the cafe, it must be sweet.

Or just buy a plain mug and draw something by pen.
Or vistors may draw something on the mugs, plate, table or something in the cafe. Normally we are not allowed to draw any graffiti in Starbucks or Cafe Nero or Costa... Probably using paper cups instead of mugs are good in this case.
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Personally, I'd also like to go extreme like just doing Design Cafe without showing individual works or just providing chairs to visitors take a rest in New Designers. But it depends on our common aim for the show...

Friday, June 19, 2009

Floor Plan

I knocked this up in illustrator yesterday... looks like we would have room for a space in the middle. If anyone wants the .ai file let me know and i'll email it out...



Tea design of cups

For those who don't know, we have proposed serving tea on the Goldsmiths stand, As part of our way to interact with the public.

I found an image of cups that look cool to serve our tea in! Could we customise our own?

Wednesday, June 17, 2009

Yes guys here is the blog! Like that we ll be able to communicate virtually, chat, exchange thoughts, ideas, jokes, our passion for design and why not, love.

See you all.